How do I Troubleshoot a Remington Digital Game Scouting Camera?
By Patrick Nelson
Wildlife feeder manufacturer Remington supplies a digital game scouting camera it calls the DGx5.0. The device includes 32MB of internal memory which can be supplemented with an SD (secured digital) card. The camera captures 5.0 megapixel images using infrared or strobe flash. Problems with the cameras can be related to the incandescent strobe flash--spooking game; and to the infrared flash--a lack of range and no color. Problems with the cameras can be rectified by following some troubleshooting steps.
Set the flash to the incandescent flash setting if game isn't showing up in the viewer. The incandescent flash adds color and increases the range to 30-feet. The setting for the flash can spook the game, however. The infra-red flash setting only shoots in black and white and has less range, but the flash is invisible--it's out of the frequency block visible to the eye--so it won't spook the game. Set the flash to infrared if the game disappears after the first flash, and you can mount the camera near enough to the obvious game feeding area.
Mount the camera 15 to 20 feet from obvious feeding areas if the images are of poor quality. Look for trampled grass, prints or water sources. Mount the camera so it doesn't point into the sun. A good position for the camera is from waist height to arms length above your head, on a tree.
Replace the batteries if the Remington Digital Game Scouting Camera won't take shots despite settings for the active period and camera delay being within parameters you choose. The batteries might be depleted if the camera doesn't work within those parameters. Lock the weather resistant case after replacing the batteries if it's raining, or if you expect rain.
Patrick Nelson has been a professional writer since 1992. He was editor and publisher of the music industry trade publication "Producer Report" and has written for a number of technology blogs. Nelson studied design at Hornsey Art School.