How to Build Clothes in SketchUp

by Daniel Ketchum

Google SketchUp is a 3D modeling application. It comes in both freeware and Pro versions. If you would like to export the models you create in SketchUp to other applications, you should obtain the Pro versions, since it has more export options. SketchUp in generally used to create models of buildings, houses and other structures, and is not nearly as effective at creating more subtle organic shapes. However, if you have to create a model of clothing such as a shirt in SketchUp, you can create the basic shape which you can then export for refinement to another application.

Start the SketchUp application. Select the default figure in the scene and delete it.

Select "Camera" from the menu and choose "Standard Views." From the options, choose "Top."

Select the "Line" drawing tool from the toolbar and use it to draw a flat representation of the outline of your shirt. Then drag with the middle mouse button to view the shirt shape from an angle.

Select the "Push/Pull" tool from the toolbar and click on the shape. Drag it up with the mouse to the height you want for the thickness (from front to back) of the shirt.

Use the "Selection" tool to select the polygons filling the holes for the neck, waist and wrists. Click "Delete" to remove these polygons.

Select "File" from the menu and choose "Export." Select the file type you want to use, name the file and click "Save."


  • check A shirt is made here, but the principles would be the same for a dress or pair of pants.

About the Author

Daniel Ketchum holds a Bachelor of Arts from East Carolina University where he also attended graduate school. Later, he taught history and humanities. Ketchum is experienced in 2D and 3D graphic programs, including Photoshop, Poser and Hexagon and primarily writes on these topics. He is a contributor to sites like Renderosity and Animotions.